Blog

29. March 2019

Cache gets removed from the Active Duty Map Pool - Gets replaced by Vertigo

Kasper Niemann

We all know, that it's almost 1st. April, which means a lot of jokes comes around in the esport community.
- But this one, might not be one of those jokes. We ain't sure though.
Time will let in a few days.

Beside the suddent map change. ENCE has got there "EZ4ENCE" song from the Major in to the game, as a purchable music kit.
- Read below, what else thats included in this update.

[NEW RELEASES]
– A new music kit EZ4ENCE by The Verkkars is now available for purchase.
– A new Feral Predators Sticker Capsule is now available for purchase.

[MAPS]
– Vertigo has been moved from Reserves Group into the Active Duty Group.
– Cache has been moved from Active Duty Group into Reserves Group.

Vertigo:
-Added new cover in bottom of mid, that doubles as a ramp towards “window” to B site
-Pushed up CT spawns slightly
-Prioritized spawn positions, CTs will be biased towards forward spawns, Ts biased towards rear spawns
-Added corner railing to catwalk on B site
-Blocked two-man boost on top of spools in CT spawn
-Blocked angle over wall when going down stairs from B site towards T spawn
-Tweaked T stairs up to bombsite B
-Tweaked layout of T spawn slightly
-Updated bombsite target models on sites
-Elevator shaft injuries now count towards the injury statistic
-Fixed various clipping issues

[GAMEPLAY]
– Grenades will no longer go through closed doors in certain rare circumstances.
– Players can no longer pick up weapons through walls or without direct line-of-sight.

[MISC]
– Fixed certain textures sometimes not rendering when running with -d3d9ex launch option.
– Fixed an issue causing certain areas to not render correctly when spectating a player with zoom-in activated.
– Fixed items removed from user’s inventory sometimes showing up in loadout and buy menu incorrectly.
– Fixed player disconnect messages to have neutral names when communication preference is set to sanitize player names.
– Added “consecutive_round_losses” value for each team to Game State Integration output.


- Source

2016 - 2018 © Atlando Esports. All Rights Reserved.
2016 - 2019 © Atlando Esports. All rights reserved. | contact@atlando.eu
X